21 JUN 2014 by ideonexus

 Unnecessary Obstacles Make Games

As a golfer, you have a clear goal: to get a ball in a series of very small holes, with fewer tries than anyone else. If you weren’t playing a game, you’d achieve this goal the most efficient way possible: you’d walk right up to each hole and drop the ball in with your hand. What makes golf a game is that you willingly agree to stand really far away from each hole and swing at the ball with a club. Golf is engaging exactly because you, along with all the other players, have agreed to ma...
Folksonomies: gamification
Folksonomies: gamification
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29 MAR 2012 by ideonexus

 Why Traveling at the Speed of Light Slows Down Time

the precise time difference between stationary and moving clocks depends on how much farther the sliding clock's photon must travel to complete each round-trip journey This in turn depends on how quickly the sliding clock is moving—from the viewpoint of a stationary observer, the faster the clock is sliding, the farther the photon must travel to the right. We conclude that in comparison to a stationary clock, the rate of ticking of the sliding clock becomes slower and slower as it moves fas...
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An elegant explanation in physical terms of photons and the distances they travel.